It was a while until we got our hands on one at d-fuse HQ, but we did, and now the d-fuser can work with one too. before even getting to running quad-head, you could take triplehead input, split that to three outputs, and then use the forth to scale that non-standard 12x3 input back to something you could display on a monitor on your desk. still, surprisingly affordable for what you get, which is a 1-in, 4-out dual-link dvi box where each output is completely configurable. it’s a triplehead2go on steroids, coming from the pro-av market rather than gamers. Then in 2011, the datapath X4 was released. it was a direct need for d-fuse’s live shows, along with HD. the audio side has a long way to go: elastic audio, setting bpm from a column trigger, pre-fade / post-fade effect processing.īack in 2009, the d-fuser was conceived to mix ‘triplehead’ dvi. it’s great that’s possible – to the extent i was able to make my own render stack fed by the individual layers in resolume – but not all of it was me being fussy. but, i needed to ‘outboard’ quite a lot of functionality. Turns out, resolume does make this possible, and it’s great to perform from just one software. i wondered whether there might be a simpler way, now that resolume avenue effectively had ableton’s session view – in which rbn_esc’s basic structure and audio-visual links are laid out – and was built to be an audio-visual software from the ground up.
but there was a lot to that integration, and my license of ableton live was long expired.
#Vdmx view output how to#
Being asked to revive rbn_esc begged the question: will the software still run, can i even remember how to handle the complexity? it was an amazing milestone back in 2006 going from two laptops linked by midi to running the complete performance off one laptop.